‘Dota 2’ Patch 7.00: The New Journey Starts In All-New Update

The "Dota 2" update patch 7.00 has been released, which introduces fans to The New Journey.

Among the new additions to the "Dota 2" patch 7.00 are the Hero Talents, new and revised maps, Backpack slots and other adjustments in the gameplay.

For instance, Hero Talents will offer a new way to help you adjust quickly in the middle of battle. You can choose from levels 10/15/20/25 in order to boost your capabilities.

"Select your Hero Talents at levels 10/15/20/25 to gain special bonuses for your hero or their abilities," the game's website said. "Each level offers unique branches, and bypassed branches are not available at future levels. Each hero has their own unique set of Talents to choose from."

There are other changes to the hero levels in "Dota 2" patch 7.00, as well. For example, heroes can no longer invoke the attribute bonus ability. The Ultimate levels are now stuck at 6/12/18, but Heroes have four talents at level 10/15/20/25. That means, each level can yield two bonuses to choose from.

In addition, heroes can now carry backpacks in "Dota 2" patch 7.00, which will allow you to bring three additional items that can later be utilized to complete recipes for instance or trade items. They are inactive and will remain so for six seconds when they are transported from the backpack.

The "Dota 2" patch 7.00 also introduces map changes, including the new Ancient Neutral Creep type and "new allied structures in the jungles."

Some highlights from the release notes in the "Dota 2" patch 7.00 include:

- Max movement speed increased from 522 to 550

- Haste rune duration reduced from 25 to 22 seconds

- Turn rate cap increased by 15% (turn rate ramps up over time as you start turning, the max values that it reaches while you turn are increased by 15%, not the initial value or acceleration/deceleration rate)

- Lane creeps now give 50% of experience when denied by neutrals rather than 35% (normal player denies give 50% experience)

- Temporarily removed the following heroes from Captains Mode: Necrophos, Techies, Lycan, and Treant

- The following abilities no longer disjoint projectiles: Borrowed Time, True Form, Pounce, Metamorphosis, and Leap

- The following abilities now disjoint projectiles: Test of Faith, Recall, and Morph Replicate

- The following projectiles are now disjointable: Splinter Blast secondary hit and Soul Assumption

- The following abilities no longer have special rules/restrictions for Ancients: Battle Hunger, Adaptive Strike, Electric Vortex, and Last Word

- The following abilities now use Pseudo Random Distribution: Juxtapose, Craggy Exterior, Alpha Wolf Critical Strike, and Giant Wolf Critical Strike

- Searing Chains Ensnare now reveals invisible units, similar to other Root debuffs.

- The following flying vision abilities are reduced in AoE: Unstable Concoction Throw (400->300), Wild Axes (500->350), Spirits impact (300->150), Chain Frost (1000->800), Sprout (1000->750), Sacred Arrow (650->500), Illusory Orb (800->550), Stifling Dagger (600->450), Concussive Shot (400->300), and Static Remnant (600->500)

- Moon Glaive no longer gets boosted by Spell Amplification.

- Cleave no longer gets boosted by Spell Amplification.

- Spell Lifesteal does not trigger heal for things that don't receive spell amplification (Moon Glaive, Cleave).

- Fixed the following passives not being disabled by Break: Golem Flaming Fists, Golem Permanent Immolation, Last Will, Boar's Poison, Lycan Wolf Cripple, Necronomicon Archer Aura, Necronomicon Mana Break