Trending News|January 28, 2014 03:36 EST
Nintendo Mobile Gaming on the Way? Slumping Wii U Sales May Force Company to Demo Games on Devices
Nintendo is reportedly coming out with Mini-Games for mobile devices in perhaps an effort to to improve their overall sales with the struggling Wii U.
Japanese publication Nikkei has reported that Nintendo will be unveiling these mini games in an effort to promote the main console games.
According to IGN, the game will not be free-to-play or even full games, but rather short demos to get the point across. So far Pokemon has an iOS App called Pokedex that is available for download.
It is speculated the announcement may come tomorrow as it will mark the end of Nintendo's financial quarter.
Recently, Nintendo's CEO, Satoru Iwata said he did not think Mario would be seen on mobile devices because there is still a large market for home consoles and tablets.
Nintendo is projecting a loss of $335 million for their fiscal year end on March 31, which would make it their second annual operating loss in April.
For 2014 Nintendo has projected a loss of $239 million with a profit of $5.65 billion. According to Nintendo's financial report, the big losses are mostly attributed for lower than expected holiday sales which normally make up a large margin of sales.
Nintendo is forecasting in 2014 they will sell 13.5 million 3DS handhelds, and 2.8 million Wii U's. Initially the prediction was for 18 million handhelds and 9 million home consoles.
When launched the company had hoped to sell around 38 million Wii U's but they are on pace for around 19 million, giving them their lowest total for a console, excluding the Virtual Boy, to date. The 3DS' sales have been lowered from 80 million to a still impressive 66 million.
Nintendo's president, Satoru Iwata spoke to media today about the second consecutive failing year.
"There will be no major management shake-up in the short term," he said. "In addition, we did not assume at the beginning of the fiscal year that we would perform a markdown for the Wii U hardware in the U.S. and European markets."
"We therefore modified our unit sales estimates in accordance with our performance in the year-end sales season and after the turn of the year, and the drop in software sales had the largest negative effect on our profit forecasts."