Oculus Rift Rumors, Latest News: Palmer Luckey Explains Why Virtual Reality is Revolutionary

Oculus Rift creator Palmer Luckey theorizes that the public has not yet fully discovered the potentials of virtual reality (VR) not only in gaming, but also in daily life experiences.

In an interview with GameSpot, Luckey said that VR will soon be a tool in film and communication, and hopefully, it will present broader opportunities for ordinary users.

"I don't think they understand why it's relevant to them yet," Luckey said, "A lot of people, even if they know what VR is, see it as this tool to go in your basement and play 'Halo'. I was about to correct myself and say another game, but that's what a grandmother would say: Oh, you're going to plug it into your Nintendo and play 'Halo'."

Luckey added that the team at Oculus VR bears the tough job of overcoming the challenge of public awareness by creating compelling content and actual headset tests. He also added that some multi-billion dollar game developers are putting in serious efforts on VR unit. Electronic Arts and Ubisoft are reportedly in the talks of coming up with potential VR gaming applications, GameSpot reported.

Oculus' Vice President for Mobile Max Cohen said that VR is a niche technology and it is understandable that the product will still pave its way to service millions of customers. Facebook acquired Oculus Rift for $2 billion in early 2014 and has partnered with Samsung to launch the Gear VR headset for Galaxy Note 4.

"Samsung has the lead in OLED screens, which allow you to do low persistence [so that pixels turn off or on quickly, making images vanish and appear rapidly] and things like that, and they said 'Hey, what about mobile VR?'" Cohen said.

Currently, Oculus is focusing on more immediate issues such as ghosting images, low resolution screens, and revamping its design so it will not look odd to prospecting users.